Julian H.

CPO | CEO

Berlin, Germany

Experience

Jan 2019 - Dec 2022
4 years

CPO | CEO

Mobile Monsters GmbH

  • Leading and growing products & teams in a new phase of the company, working on 3 projects in parallel.
  • Within 6 month we signed a 7-figure investment + publishing deal, crossed 100.000 DAU and 1 million users within 4 months after launch.
Jan 2019 - Dec 2019
1 year

External Consultant

remote control productions GmbH

  • Research, structuring and project setup of an Investment Fund
Jan 2018 - Dec 2018
1 year
United Kingdom

Executive Producer

Jagex

  • Brought in to reinvigorate the teams and vision for an 18-year-old live-product, with a 100+ team.
  • As part of the Jagex studio management group, owning P&L and long-term roadmap.
  • Enabled the RuneScape vertical to develop a 3-years turnaround roadmap, introducing Design Sprints and a Scaled Agile Framework (SAFe).
Jan 2012 - Dec 2017
6 years

Product Director | CEO

Mobile Monsters GmbH

  • Founded Mobile Monsters with the idea to build a game-design-oriented mobile-development-framework.
  • Signed 5 publishing contracts, secured 3 investments.
Jan 2011 - Dec 2011
1 year

Senior Product Manager

Mondia Media Group

  • Led the interdisciplinary products & innovations team of 16+ as PO in a multi-project-setup with Clients Vodafone, SEMC and Telekom.
  • Based on success and aptitude, was tasked by company leadership with Business Development, pitching to new clients and Ownership of the Vodafone DE Strategic Roadmap.
Jan 2010 - Dec 2010
1 year

Games Product Lead: DarkOrbit.com

Bigpoint GmbH

  • Brought in to take over and scale Bigpoint’s second biggest online product – we made it 1#.
  • Setup my first LeSS on a live product with 7-digit monthly return, directing updates that grew turnovers by 63% while leading and growing the team from 12 to 26 people.
Jan 2009 - Dec 2009
1 year

Publisher Relations Manager

GratisPay (sold)

  • Led business development, consulting games companies on MTX.
Jan 2007 - Dec 2008
2 years

Game Designer/Artist

northworks Software

Consultant: Products & Processes in Live Service Environment

Freelance

  • Sipher.xyz
  • Fanzone.io
  • QUIBIQ.de
  • SVH24.de

College Lecturer

SAE & School4Games GmbH

  • Agile Project Management
  • Product Management
  • Coaching

Summary

Create. Learn. Things of Impact. Grow. Improve. Scale. Repeat.

Built products and roadmaps with measurable impact on several multi-million-dollar projects.

  • 15+ projects/products shipped as Producer/PO
  • Created sticky product experiences that led to over 60% day1 return rates and CPIs below 30cents.
  • Delivered product roadmaps that scored up to 8% pay conversion and 68% on Ads.
  • Generated higher 7-digit monthly turnovers, with up to 63% revenue increase on live-services.
  • Expert in Agile Processes: implemented innovation oriented LeSS structures in 4 different companies managing team sizes up to 100 people.

Creative entertainment lead that likes to work hands-on. 16 years of experience, shipping and growing live-service oriented experiences from scratch to scale.

Superpower: Building product roadmaps from scratch, based on informed choices with verifiable KPIs within short turnaround times.

Keen on UX, based on meaningful choices and expectancy-value theory approaches. Worked from the ground up, always at the bleeding edge between design, development and business growth. Development and business savvy translator, aligning teams under common goals.

  • (Verifiable) Roadmap/Backlog Building
  • Product Ownership/Management for SaaS
  • Requirements & Specification Management
  • Design Driven Product Development
  • International Outsourcing Process Setup
  • Stakeholder Mgmt./Business-Development
  • Design Sprints & Change-Driven Agile Sprints
  • UX-Domain based Product Development
  • Feedback-Process Modelling
  • KPIs & Data Driven Decisioning
  • Agile-Collaboration & -Coaching
  • Agile Business/Process Modelling
  • Hands On Mentality: Getting Things Done

Languages

German
Native
English
Advanced

Education

Oct 2005 - Jun 2007

Games Academy GmbH

Privat Diploma equivalent to 3y College Degree, Art · Game Design · Berlin, Germany

Oct 2000 - Jun 2004

University of Bonn

Computer Linguistics · Bonn, Germany

Gymnasium Hennef

German high school diploma · Hennef, Germany

Certifications & licenses

CSPO

Agile24 GmbH

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