Ralf (C.) A.

Freelance Game Producer

Sünching, Germany

Experience

Jan 2015 - Jan 2021
6 years 1 month
Würzburg, Germany

Member of the Advisory Board

Virgin Lands GmbH

May 2014 - Feb 2016
1 year 10 months

Executive Producer

flaregames

Sep 2012 - Dec 2014
2 years 4 months

Managing Director

Virgin Lands GmbH

  • Contributed to production of two full-feature animation movies as Managing Director for Virgin Lands, a leading graphics & animation studio in Europe.
Jul 2011 - Sep 2012
1 year 3 months
Munich, Germany

Head of Game Development

Travian Games

Jun 2011 - Present
14 years 7 months
Regensburg, Germany

Owner (Freelance Producer, self-employed)

TigerTeam Productions

  • Producer of Black Jacket (Mi'pu'mi Games)
  • Producer of Lou’s Lagoon (Tiny Roar)
  • Game design & producing consultancy for Tavern Talk (Gentle Troll)
  • Product owner for Police Simulator: Patrol Officers (AESIR/Astragon) in 2019/2020
  • Consulting producer for Nancy Drew and the Mystery of the Seven Keys (HeR Interactive)
Jun 2010 - May 2011
1 year

VP Publishing

Gameforge AG

  • Responsible for the organisation of all publishing services within Gameforge, including production of external development, QA, graphic department, localisation and acquisition of new titles.
  • In charge of 60 internal employees and 75 employees in external studios.
Jan 2009 - Jun 2010
1 year 6 months

Executive Producer

Gameforge AG

  • Responsible for the organisation of the complete producing structure within Gameforge.
  • Management of the producing department; in charge of ten Producers.
  • Responsible as Executive Producer for all development in external studios and restructuring of internal development.
  • Oversaw more than 10 projects, including: Europe1400 (Ticking Bomb Games), Nox Mortis (Rough Sea Studios), Couchpotatoes (Steroid Interactive), Drivals (KingArt), Hellbreed (Inflammables), Star Trek: Infinite Space (Keen Games).
Jan 2004 - May 2009
5 years 5 months

Owner

TigerTeam Productions

  • Game design consulting for Sunflowers/SEK: ParaWorld
  • Game design consulting for Spellbound/Atari: Desperados 2 and addon
  • Game design for dtp: Element Girls 1 + 2, Think Kids 1 + 2, Gripskids: Math, German & Science, ??? and the Secret of Skeleton Island, Think Wii, Think Business Coach, Think again
  • Production consulting for Buena Vista Games and Take 2 Interactive Germany
  • Game design for Ticking Bomb Games: Europe1400, Kick'n'Rush
  • Producer for Ascaron: Sacred: Underworld
  • Producer for JoWooD: The Guild 2 and addon, Yeti Worldtour
  • Project lead for Gameforge: Ikariam
  • Production consulting for Ubisoft/Blue Byte: Settlers 6 and addon
  • Production consulting for Ascaron: Sacred 2
  • Business development and PR for Virgin Lands Animated Pictures
  • Consulting and PR for Kritzelkratz 3000
  • Final linguistic reviews for all Buena Vista Games Germany titles
  • PR and translations for various clients
  • Freelance editor and journalist
Jul 2003 - Nov 2003
5 months

Project Lead

Phenomic Game Development

  • Project lead and management, co-game design, design documentation, text lectorship and voice recording, collaboration with publishing producer and PR/marketing
  • Project: SpellForce – The Order of Dawn
Apr 2001 - Jun 2003
2 years 3 months

Executive Producer

JoWooD Productions Software AG

  • Responsible for the organisation of the complete producing structure within JoWooD.
  • Management of the producing department; in charge of seven Associate Producers.
  • Responsible as Executive Producer for all external development.
  • Oversaw more than 20 projects including SpellForce (Phenomic), Arx Fatalis (Arkane Studios), Gothic 2 (Piranha Bytes), Rally Trophy (Bugbear), Hotel Giant (Enlight Software), Die Gilde/The Guild (4Head/Infogrames), Cultures 2 (Funatics), Michael Schumacher Kart (Terratools), Zax – The Alien Hunter (Reflexive), Cold Zero (Drago), Archangel (Metropolis), Gorasul (Silverstyle).
Jun 1999 - Mar 2001
1 year 10 months

Executive Producer

Infogrames Entertainment SA

  • Responsible for the organisation of the strategy label within Infogrames/I-Motion.
  • Evaluation of all strategy titles at Infogrames.
  • Responsible as Executive Producer for all external developers working on strategy titles.
  • In charge of one Associate Producer, one Product Manager and one Junior PM.
  • Projects include Desperados – Wanted Dead or Alive (Spellbound), Die Gilde (4Head) (later JoWooD).
Aug 1998 - May 1999
10 months

Managing Director

Das Trickwerk

  • Co-founder and Managing Director of Trickwerk GmbH.
  • Editor-in-chief for videogame magazine Games & More supervised for Computec AG in Nürnberg on a bi-weekly basis.
  • Authored solution guides for various games, e.g. Tomb Raider 1-3 including Director's Cuts (Eidos/Core).
  • Editor for various marketing materials and press releases for publishers such as Vivendi Universal, Infogrames, Eidos.
  • Freelance editor for the German Game Developer Magazine and DVD-Home magazine.
Apr 1997 - Jul 1998
1 year 4 months

Writer

Freelance

  • Worked as freelance editor for PC games magazine Power Play in Munich and the online department of Stern magazine/Gruner & Jahr Verlag Hamburg.
  • Authored solution guides for various games, e.g. Deathtrap Dungeon (Eidos), The Feeble Files/Floyd (Adventure Soft/Infogrames).
  • Translated manuals, in-game texts, voice scripts for various games including Jagged Alliance 2 (Sir Tech), Raider Wars (I-Magic), Disney’s Hot Shots (Walt Disney).
  • Editor for various marketing materials, press releases and website content for Infogrames Germany and Disney Interactive Germany.
Jun 1994 - Mar 1997
2 years 10 months

Project Lead / Localisation Manager

Sunflowers Entertainment GmbH

  • Game design, project management, design documentation, creation of game concepts and dialogue scripts, producing of external development teams, level design, scripting
  • Translation work, coordinating external translators, voice recording, video, audio and graphics editing, QA, some localisation related programming tasks
Mar 1993 - Mar 1994
1 year 1 month

Junior Product Manager

Bomico GmbH

  • PR and marketing, coordinating localisations, QA and hotline support for publishers such as Maxis, Sierra, Interplay, Adventure Soft

Summary

Ralf C. Adam

  • +30 years in the Game Industry
  • Background in Producing, Project Management, Game Design, Writing
  • Past roles include Executive Producer & Head/VP Production at Gameforge, Travian Games, flaregames, Infogrames, JoWooD & Sunflowers
  • Advisor to various Dev-Studios, FFF Munich, Quo Vadis Game Conference et al.

»To protect and to serve your game «

I am a passionate freelance Game Producers with a rich history in the production of Videogames.

My mission is to help my partners to ship high-quality games within the given project parameters.

Languages

German
Native
English
Advanced
French
Advanced

Education

Oct 1990 - Jun 1992

Doetsch Buero-Systeme GmbH

Apprenticeship, IT-Business Manager · Hanau, Germany

Oct 1981 - Jun 1990

Otto-Hahn-Schule

Abitur, German Senior Matriculation · Hanau, Germany

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