Sebastian Malm

Head/Director of Product

Sebastian Malm
Oranienburg, Germany

Experience

Oct 2022 - Present
2 years 7 months
Berlin, Germany

Head of Product & Engineering

Smoobu (HomeToGo Group)

Replacing one of the founders of Smoobu and implementing Product & Engineering Processes & Structures to enable rapid growth as well as a smooth transition from a Startup to a core part of the HometoGo group. Responsible for all Product & Engineering Teams, for the Strategic Planning and continuous development & improvement of the Smoobu SaaS platform. Tripled in size & taken the company from the "black sheep" of the group to the most valuable subsidiary and asset.

Jun 2021 - Oct 2022
1 year 5 months
Berlin, Germany

Head of Product

Ride capital GmbH

Highest Product Guy in the company. Build up the Product Team from 0 as well as taking over the Engineering Team as intermediate Head of Engineering and restructure as well as growing it. Implement new processes throughout the whole company to make it growth and Series A ready. Enabled healthy growth and helped tripling the company size as well as tripling the AuA to 250m €. Worked closely with tax advisors to create the best automatic tax system possible. Also started the journey to build an additional brokerage service product.

Aug 2018 - Jun 2020
1 year 11 months
Berlin, Germany

Chief Product Officer

CustomHash AG

Chief Product Officer for a venture builder, working on a new payment platform based on the blockchain technology and Kubernetes cluster systems. Being responsible for all products, the company, product directions, and teams. Built the company up from zero.

May 2017 - Jun 2020
3 years 2 months
Berlin, Germany

Chief Product Officer

me.mento 3D Interactive GmbH

Chief Product Officer for a venture builder, currently working on a photorealistic Realtime VR Experience, a VR Game, a cryptocurrency, an AR software and a software platform. Being responsible for all products, the company & product directions and teams. Built the company up from zero to ~40 + externals employees.

Mar 2016 - May 2017
1 year 3 months
Berlin, Germany

Senior UX Manager

Bonify

Leading and managing the creative team of bonify (Head of UX). Being responsible for the whole product and it's look and feel. Directly working as product owner together with the Developers (Backend/Frontend). Delivering everything that's needed, so that everyone can work fast & efficient. Quantitative/qualitative user research and A/B Testing. Responsibility for employees.

Jun 2013 - Mar 2016
2 years 10 months
Berlin, Germany

Creative Director/CCO

Effective Evolutions

Leading and managing the creatives & developers at Effective Evolutions. Organizing and planning all necessary steps for different tasks/products, many VR and/or AR related, also mobile/web/desktop apps for many industries (R&D, e-commerce, finance, health). Presenting to business partners, investors & B2B customers and visiting conferences. Being the spokesman of Effective Evolutions at various events. Responsibility for employees. Co-Founder.

Apr 2012 - Oct 2013
1 year 7 months
Berlin, Germany

Lead Game Designer

GameArt Studio

Leading and managing the Game Design department at GameArt Studio. Organizing and planning the whole Game Design of various products. Creating and managing the documentation and creating and planning the necessary tasks. Directly working together with developers & creating efficient solutions for various problems. Worked on all of the Companies products which contained their most successful Browsergames, Mobile Games and also F2P Desktop Games.

Aug 2009 - Apr 2010
9 months
Uppsala, Sweden

Developer

Imagination Studios

Developer for tools which were used for different parts of the production. Helping the Animators/Artists and the developers to better understand each other. Helping with the shootings, cameras and actors. Creating props and other various tools for the shootings. Worked on well known Titles like Battlefield: Bad Company 2, Bulletstorm, Kane & Lynch 2 as well as Syndicate.

Jan 2001 - Dec 2004
3 years
Berlin, Germany

Developer

Deutscher Bundestag

Developing various tools and organization Software. Administration of a part of the Bundestag.

Summary

With over 20 years of experience, I specialize in driving product innovation, team leadership, and strategic growth across industries like travel tech, fintech, and blockchain. I excel at building and scaling teams, implementing efficient processes, and delivering cutting-edge solutions that align with business goals. My career began in game design and development, where I mastered user engagement and interactive design. Transitioning into product leadership, I’ve successfully transformed startups into high-value assets, tripled company sizes, and led products from concept to market success. Notable achievements include scaling Smoobu into the most valuable subsidiary of the HomeToGo Group and tripling Ride Capital’s AuA to €250M. I bring a unique blend of technical expertise, creative insight, and strategic vision. Passionate about leveraging emerging technologies, I thrive in fast-paced environments, delivering measurable results while fostering collaboration and innovation within teams.

Languages

German
Native
English
Advanced

Education

Oct 2011 - Jun 2012

Games Academy

Game Design · Berlin, Germany

Oct 2006 - Jun 2010

HTW Berlin

International Media & Computing · Berlin, Germany

Oct 2003 - Jun 2006

OSZ IMT Berlin

Berlin, Germany