Yannis Vogel
Tutor
Experience
Tutor
GFU Cyrus AG
- Unreal Engine, Unity, Virtual Reality, Augmented Reality, PHP, React, Vue, Laravel, Node.js, Flutter, Git, TypeScript, JavaScript, HTML
- Unreal Engine 5 fundamentals
- Development of augmented reality applications with Unity
- Software documentation
- etc.
Fullstack Expert
Lightworks.de
- Extending and maintaining a web application for flexible product creation using a visual configurator
- Implementation of an admin backend
- Automated screenshot generation
- Map integration using Mapbox
- Technologies: Laravel, React, TypeScript, SCSS/SASS, HTML, Vite, Node.js, Composer, Ziggy, Livewire, Git
- Dynamic product configurator with live feedback
- Automated creation of high-resolution product images
- Intuitive admin interface for product management
- High-performance map integration for interactive layouts
Backend-Engineer
Sascha Nitsch Federator Unternehmensberatung GmbH
- Implementing interface communication, API connections, authentication, data storage, and asynchronous messaging with a focus on secure communication, protocol understanding, and interoperability
- Technologies: PHP, Node.js, ActivityPub, OpenSSL, Ruby on Rails, Git, Composer, JavaScript, HTML, Linux
- Building a federated messaging backend
- Secure message exchange via encrypted endpoints
- Stable connection to decentralized networks
- High compatibility through standards-compliant protocol design
Frontend-Engineer
Community Projekt BuntesDach
- Development of a web application for political activism against false self-employment
- Users can write and send personalized letters to representatives, focusing on UX and reliable API communication
- Technologies: Vue.js, PHP, TypeScript, JavaScript, SCSS, HTML, Flowbite, Tailwind, Git, Composer
- User-friendly interface for letter creation
- Robust API integration for smooth delivery
- Scalable form system with dynamic content
- Over 4000 letters sent by more than 500 people
Frontend-Engineer
Vogel Media GmbH
- Complete redesign of the website for Profi-Team Leer
- Setting up customizable modules in Contao
- Technologies: JavaScript, HTML, CSS, FileZilla, Contao, PHP
Fullstack Expert
Vogel Development
- Responsive web application with React frontend
- Light and dark themes
- Complete localization
- Cookie-free tracking
- Admin-only frontend for other projects (DailyDo, SpecialDates …)
- PDF generation for résumé (German, English, supports dark & light themes)
- Technologies: TypeScript, React, Vite, Ziggy, Lottie, Umami, Tailwind, i18n, Node, npm, PM2, Nginx, PHP, Laravel, JavaScript, Git, Firebase (Firestore, FCM)
- Full SSR compatibility
- Functional contact form
- Nearly cookie-free usage
- Real-time résumé generation as PDF
Fullstack Expert
Vogel Development
- App to store special data/memories with context
- Notifications for recurring events (e.g., anniversaries)
- Shareable reminder lists
- Storage of extended data like images and long text entries
- Counters showing how long ago a memory is in different units
- Technologies: Flutter, Dart, Node, PHP, Git, L10n, Firebase (Firestore, FCM, Auth), Google Auth
Lead Unreal Engine Engineer
Lightword Productions GmbH
- Technical lead and feature development for ONE of 500, a story-driven adventure game
- Developed a system for input processing
- Developed a system for input-driven cutscenes
- Implemented the following systems: interaction, quest, navigation, notification, pause, inspection, and conversation
- Implemented the UI using NoesisGUI (C# & WPF)
- Responsible for implementing all gameplay
- Designed project architecture, including communication between modules, plugins, and features
- Created detailed documentation
- Planned and organized work packages within the SCRUM framework
- Assigned tasks and worked closely with the rest of the development team
- Developed tools and modes to optimize content creation and improve game performance
- Technologies: Unreal Engine 5, C++, Rider, Plastic, Unreal Blueprints, UMG, C#, Noesis, WPF, Jira, Confluence, ClickUp, Jenkins
- Managed a team of 2
- Developed a playable demo
- ~1600 wishlists on Steam
- Over 600 beta players
Technical Game Designer & Acting Product Owner
Xyrality GmbH
- Responsible for launching new content and working with content consultants from 24 regions to ensure a balance of fun and realistic missions
- Collaborated with the programming team to develop new content, implemented own code changes, and added regional variations
- Managed work packages for a mid-sized team
- Onboarded and trained new team members
- Created comprehensive documentation
- Technologies: Confluence, Jira, RubyMine, GitHub, Adobe Photoshop CC, Jenkins
- Achieved ~100% annual revenue growth
- Expanded target regions by 700%
Media & Interaction Design Bachelor of Arts
Hochschule Osnabrück
- Final grade: 1.7
- Bachelor's thesis: "Prototype implementation of a track editor for a time-based racing game with Unreal Engine 4" (Grade 1.15)
DailyDo
- Highly customizable To-Do app
- Easy collaboration with friends & family
- Permissions management & real-time updates
- Localization, notifications for newly shared content
- Technologies: Flutter, Dart, Node, PHP, Git, L10n, Google Play Console, Firebase (Firestore, FCM, Auth), Google-Auth
- Release on Google Play Store
Industries Experience
See where this freelancer has spent most of their professional time. Longer bars indicate deeper hands-on experience, while shorter ones reflect targeted or project-based work.
Experienced in Information Technology (7 years), Media and Entertainment (6.5 years), Professional Services (3 years), and Education (1 year).
Business Areas Experience
The graph below provides a cumulative view of the freelancer's experience across multiple business areas, calculated from completed and active engagements. It highlights the areas where the freelancer has most frequently contributed to planning, execution, and delivery of business outcomes.
Experienced in Product Development (8.5 years), Information Technology (4.5 years), Project Management (4.5 years), and Research and Development (3.5 years).
Summary
Yannis Vogel is an experienced software developer with an academic background in media and interaction design and a strong focus on modern frontend and fullstack technologies. As a freelancer, he develops custom digital solutions that combine technical excellence with user-centered design and create real value.
With extensive experience in modern technologies like React, Vue, Laravel, Flutter, and Unreal Engine, he executes demanding projects for various industries - from web applications to video games. Beyond his technical skills, he is happy to contribute as a team player: in team projects, he supports less experienced developers and ensures a structured, goal-oriented collaboration.
Yannis stands for quality, reliability, and innovation. He acts as a strong partner for companies that need either short-term development resources or long-term technical guidance - always flexible, forward-looking, and solution-oriented.
Skills
- Frontend – 5 Years
- Management – 3 Years
- Fullstack – 2 Years
Languages
Education
Osnabrück University of Applied Sciences
Bachelor of Arts · Media & Interaction Design · Osnabrück, Germany · 1.7
Profile
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