Thomas V.

Unreal Engine Game Developer & Unreal Engine Courses (Webinar)

Ingolstadt, Germany

Experience

Jan 2024 - Present
1 year 9 months

Game Developer

Raccoonbrothers / Drachenquell

  • Implementation of gameplay elements and integration of user controls
  • Bug fixing and technical support throughout the project lifecycle
  • Collaboration with interdisciplinary teams for continuous project development
Jan 2019 - Present
6 years 9 months

Freelance Game Developer Consultant / Lecturer

Self-employed

  • Lecturer at Wissenspiloten, Bestmarke, Udemy, YouTube
  • Consulting for development studios on architecture, performance optimization, and platform strategies
  • Development of gameplay prototypes based on game ideas
  • Technical implementation of multiplayer systems and server connections
  • Code reviews and recommendations for quality and project optimization
  • Collaboration with design and development teams to optimize workflows
Jan 2018 - Dec 2018
1 year

Frontend Programmer

Self-employed

  • Frontend programmer for global internal file system and server management application. Tech stack: JavaScript, JQuery, PHP, MySQL, Python API, HTML
Jan 2000 - Dec 2002
3 years

CEO

Swiss AG

  • Focused on video conferencing systems for gay.com San Francisco
Jan 1998 - Dec 2017
20 years

CEO

EYE-NET Media Agency

  • Sales, marketing, app development, shop systems, SEO, SEM for clients such as a leading cruise travel agency, turf company, Cinque fashion, Audi flight service, Allianz, Sparkasse, Medion, and more
Jan 1997 - Dec 1998
2 years
Munich, Germany

Application and Game Programmer

Rückenwind neue Medien GmbH

  • Application and game programming
Jan 1993 - Dec 1996
4 years
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Foxi Games

  • Video game sales & rental
Jan 1993 - Dec 1996
4 years
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Vision Intertainment Software GmbH

  • App development, video and game wholesale

Summary

Experienced Game Developer Consultant / Lecturer (UAI) with comprehensive expertise in the design, development, and optimization of video games and interactive applications. In-depth knowledge of the Unreal Engine game engine, combined with a deep understanding of game design, system integration, and project management. Passionate tutor/consultant who supports companies in creating high-quality and innovative gaming and application experiences.

  • Game and Application Development (Unreal Engine)
  • AR/VR
  • Game Design & Prototyping
  • Technical Consulting and Architecture
  • Performance Optimization
  • Multiplayer and Network Programming
  • Monetization Strategies and Live Operations
  • Project Management (Scrum)
  • Cross-Platform Development (PC, Mobile)
  • UX/UI Design in Gaming Contexts

Languages

German
Native
English
Advanced
French
Intermediate

Education

Sep 1992 - Feb 1993

Technical University of Munich

General Physics · Munich, Germany

Certifications & licenses

Unreal Authorized Instructor Silver

Epic Games

Unreal Authorized Instructor

Epic Games

Microsoft Certified: Programming In C#

Microsoft

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