Benjamin Erxleben

Senior Product Designer (UX/UI) & Team Lead

Bernau bei Berlin, Deutschland

Erfahrungen

Jan. 2020 - Juli 2024
4 Jahren 7 Monaten
Berlin, Deutschland

IC Design Lead & Design Team Lead

Cara Care

Led product and brand evolution from MVP to successful exit in a highly regulated digital health space. Built and managed a lean, multidisciplinary design function supporting product, content, marketing and sales initiatives.

  • Built and led a two-person design team, hiring and mentoring a junior designer to intermediate level within 12 months via structured weekly 1:1s and quarterly reviews — ensuring full team productivity and consistent design quality across initiatives.
  • Improved internal workflows by adapting design and product processes to shifting business needs and regulatory constraints — enabling consistent delivery despite lean resources.
  • Created and maintained a modular, multi-purpose Design System adopted across product, marketing, and content — reducing ad hoc design requests by ~30–40% and halving asset production times for internal teams.
  • Enabled marketing and content teams with editable templates and self-serve assets in Figma and Google Docs — boosting autonomy and reducing dependency on direct design support.
  • Co-led target group and market research, including monthly user interviews and a foundational market study — directly informing product prioritization, feature design, and brand repositioning.
  • Managed collaboration with one branding agency and multiple healthcare stakeholders, leading to a complete CI and tone-of-voice overhaul — driving higher user adoption and contributing to a +1.1 increase in app store rating.
  • Spearheaded the rollout of the new CI and design language, including implementation across product UI, business materials (e.g. letters, business cards), and internal tools — improving cross-functional alignment and brand consistency.
  • Designed and launched key product features end-to-end, such as onboarding flows, dashboards, therapy modules, health questionnaires, and data visualizations — contributing to a +36% increase in weekly active users and estimated +30–40% onboarding completion rate uplift.
  • Partnered with product leadership to improve UX flows — increasing therapy adherence by an estimated 30%, based on qualitative feedback and usage data benchmarks.
  • Designed high-impact marketing and sales assets, including web/email visuals, digital ads, fair booth merchandise, and print brochures — contributing to a 2× increase in installs and a ~35% reduction in CAC.
  • Developed off-app communication materials for patients and healthcare providers — streamlining prescription and reimbursement processes and strengthening B2B sales conversations.
Aug. 2016 - Sept. 2019
3 Jahren 2 Monaten
Berlin, Deutschland

Senior Product Designer & Design Team Lead

Dojo Madness

Led a cross-functional design team across four game coaching products (LOLSUMO, OVERSUMO, DOTASUMO, ZACK.ai), driving monetization, UX strategy and system design across mobile, web and desktop platforms.

  • Scaled and led a team of 5 senior designers and 1 freelancer across multiple product lines; hired 3 senior designers and fostered a team culture focused on autonomy, creativity, and mentorship.
  • Improved team design output and collaboration by ~25–30%, based on faster shipping cycles, fewer cross-functional blockers, and stronger ownership through design critique rituals and quarterly growth check-ins.
  • Enabled seamless cross-product design alignment by spearheading knowledge-sharing rituals (e.g., regular critiques, async feedback, team retros) that promoted quality, creativity, and mutual learning.
  • Led end-to-end UX design for 4 products, balancing brand cohesion with game-specific user needs — including onboarding, real-time dashboards, smart tips, and adaptive overlays.
  • Launched OVERSUMO from concept to monetization, scaling it to 5M+ users with a 4.6 App Store rating and 5-digit monthly recurring revenue from subscriptions.
  • Drove monetization of LOLSUMO, one of the first apps in its niche to adopt a successful subscription model, achieving consistent 5-figure MRR despite limited market maturity for recurring in-app models.
  • Designed high-converting in-app upgrade flows and teaser surfaces — accelerating revenue growth and improving user adoption across SUMO products.
  • Led the UX pivot of ZACK.ai, a platform expansion initiative, through MVP iterations, new onboarding, and feature set revamp — resulting in +62% session time, 3× installs, and +48% DAU (Firebase-based estimations).
  • Built and maintained two modular design systems: one for the SUMO suite (~200 components), one for ZACK — improving visual consistency and reducing design-developer handover friction across heterogeneous tech stacks.
  • Increased design team autonomy and onboarding speed, fostering faster adoption of brand standards and enabling faster delivery without compromising on UX quality.
  • Designed product and campaign materials supporting early-stage influencer campaigns on YouTube — from landing pages and in-app teasers to creator templates and light branding guidance.
  • Collaborated with marketing to create tailored assets for cross-channel campaigns — contributing to user acquisition and early traction for new product releases.
März 2016 - Juli 2016
5 Monaten
Berlin, Deutschland

Senior Product Designer & Design Team Lead

Wefox

Redesigned the core Wefox insurance app based on an adjusted brand positioning and established a scalable design system to reflect the company’s new premium positioning across digital and offline brand touchpoints.

  • Transformed the app’s UX and visual design, leading a complete redesign of 6+ core screens including the homepage, insurance overview, and detail views — improving clarity, trust, and service perception in under 3 months.
  • Established a design system and CI manual from scratch, used by 2 internal designers and multiple external partners, enabling consistent product and brand communication across print, web, and digital.
  • Redesigned and standardized 30–50 app icons into a coherent visual system with sharp outlines and accent colors, aligning the UI with the brand’s premium positioning.
  • Introduced Sketch as the primary design tool and created the company’s first internal design function — replacing an outsourced developer-led design workflow and significantly increasing design quality and speed.
  • Redesigned the marketing website, extending the product from a mobile-only experience to include a desktop web interface; delivered 6+ key templates including logged-in user dashboards.
  • Mentored and developed a Junior Designer, providing daily syncs and weekly feedback — boosting confidence, design consistency, and delivery speed within weeks.
  • Analyzed app architecture and UX of 3–4 key competitors, identifying opportunities to differentiate with a more user-centric and emotionally resonant design approach.
  • Collaborated on high-impact marketing campaigns, contributing visual and conceptual input to 4 print ad campaigns, 10 email marketing campaigns and 1 TV commercial aired across 4 channels (including 1 prime-time spot), aligning all assets with the new brand and product vision.
  • Developed 3+ merchandise items (including flyers, stickers, promo gear) and supported marketing in translating product benefits to physical and digital formats.
  • Improved accessibility and clarity by introducing a more logical information hierarchy and grouping elements for better scannability and task completion — especially critical for insurance uploads and account overviews.
Feb. 2015 - Feb. 2016
1 Jahr 1 Monate
Berlin, Deutschland

UI/UX Designer

SinnerSchrader Mobile

Delivered end-to-end UX/UI design and cross-functional support for 10+ clients, spanning mobile, web, and smart TV platforms.

  • Led UI/UX design for Teufel Raumfeld’s iOS & Android app, supporting the launch of a new multi-room audio speaker line; designed 10–15 core screens and produced 300+ assets across various resolutions.
  • Defined 3 user personas through lightweight market research to guide product strategy, presented directly in pitch materials to align client and internal teams on app direction.
  • Standardized multi-source streaming interfaces (Spotify, web radio, etc.) into a unified information architecture, resolving fragmentation across services.
  • Redesigned ERGO’s entry-form UI system with ~160 unique UI states to improve conversion flow and visual clarity across the website.
  • Adapted Sony’s “Song of the Day” and “Movie of the Day” apps across 6+ platforms (iOS, Android, Windows Mobile phones and tablets, Apple TV and other Smart TVs), applying Apple HIG and early Android guidelines.
  • Sole designer responsible for UX/UI for 7 full-cycle client projects, and supported 3+ others in a flexible design role across sprints.
  • Partnered with developers through design QA and just-in-time support, earning trust as a key contact for asset delivery, detailed feedback, and troubleshooting edge cases.
  • Created lightweight concepts and UI assets for Domino’s Pizza, Payback, eGym, and AOK, aligning client needs with fast-turnaround design execution.
  • Designed internal Bluetooth-beacon intercom prototype (2 iPads, 4 smart room signs) to demonstrate innovative use cases to visiting clients; used in live demos and agency tours.
  • Co-led 4 pitch presentations, contributing UX rationale and visual direction, including for Raumfeld’s multi-month engagement (6 months).
  • Delivered ~20 tailored assets per smaller project, with a streamlined handoff and QA flow praised for minimizing implementation gaps.
Jan. 2005 - Dez. 2015
10 Jahren
Berlin, Deutschland

Designer for Digital & Print Media

OK Werbung GmbH

Delivered end-to-end design for various pharma and SMB clients across print, digital and motion — owning branding, editorial, illustration & information visualizations including production oversight while managing various projects independently.

  • Led 15+ cross-channel pharma and healthcare design projects across branding, editorial, digital, print, motion, and merchandise — ensuring consistency and regulatory compliance.
  • Created 6 large-scale medical coaching binders (100–200 pages each) for Berlin-Chemie’s sales team; reused over 4+ years by 100+ field reps and selectively updated for new product rollouts.
  • Designed 200+ branded print assets for pharmaceutical sales, including patient info sheets, tabbed binders, and document separators used in medical practices and conferences.
  • Produced 10+ book covers and 8 full book layouts for a small Berlin-based publisher, from concept to prepress, covering both fiction and professional topics.
  • Delivered corporate identity packages for 4+ SMBs, including logos, stationery and brand guidelines; 2 engagements included simple websites and led to long-term client relationships.
  • Visualized pharmaceutical production processes for factory operator Mibe through scalable vector illustrations used in internal and external B2B communications.
  • Handled 10+ editorial design projects, including children’s books and pharma promotional materials, focusing on layout clarity and publication-ready quality.
  • Designed and animated annual review slide decks for Berlin-Chemie’s internal events; presentations reached 50+ executives and regional teams to highlight company milestones.
  • Managed 2+ client projects per month, often as the sole designer — owning the entire creative pipeline from ideation and client interaction to final production and delivery.
  • Maintained asset libraries and technical equipment, ensuring production efficiency and consistent quality across all output formats.

Zusammenfassung

  • senior product designer with 19 years of design experience (9 years in UX/UI, 10 in designing for digital & print) and 2 design degrees including BA in Interface design
  • end-to-end process coverage throughout the full product lifecycle from research & ideation over design, prototyping & testing to handover and design QA
  • experienced in system design, animations, detailed vector work, team lead & mentoring, editorial & basic motion design (+basic HTML/CSS)
  • ability to support content, marketing & sales with additional digital and print material for a holistic user and brand experience
  • experience regulated markets and complex systems like (healthcare, insurance)

Sprachen

Deutsch
Muttersprache
Englisch
Verhandlungssicher
Französisch
Grundkenntnisse

Ausbildung

Okt. 2010 - Feb. 2015

University of Applied Sciences Potsdam

Bachelor of Arts · Interface Design · Potsdam, Deutschland · 3.7

Juni 2006 - Juni 2009

SS for Print & Media

Apprenticeship · Digital & Print Media Design · Berlin, Deutschland · 3.2-3.9