René (Marcel) Welland
Conference Operator
Experience
Jan 2024 - Dec 2024
1 yearConference Operator
Brähler Systems GmbH
- Developed the iOS/Android Delegate App and the Conference Operator
- Updated and developed a user-friendly conference environment and real-time video streaming
- Optimized the overall conference experience by implementing customizable features for flexible setup
- Enhanced the efficiency and usability of conference technology, enabling a seamless workflow and improved participant interaction experience
Jan 2023 - Dec 2023
1 yearUnity Developer
BMW AG
- Participated in the development of the AR Ride Concept presented at CES 2024
- Enhanced the driving experience through augmented information and entertainment
- Implemented technical solution using XREAL Air 2 AR glasses
Jan 2022 - Present
4 years 1 monthKayla - Conversational Agent
Freelance
- Developed an interactive AI character with realistic speech and facial expressions in real time
- Created an offline application offering open, immersive dialogues
- Responsible for concept and technical implementation, including LLM integration, facial animation, and efficient inference
- Aimed to make digital characters believable and lifelike
Jan 2010 - Dec 2022
13 yearsMunich, Germany
Senior Software Developer
Usaneers GmbH
- Developed innovative operating concepts and supported conceptualization up to implementation in prototypes
- Programmed and implemented interaction and user interfaces such as instrument clusters, head-up displays, central information displays, and rear-seat entertainment
- Tested and commissioned software in vehicles, demonstrators, prototypes, and show cars
- Conceptualized and developed VR and HMI frameworks
- Conceptualized and developed interactive virtual and augmented reality applications for automotive, mobility, smart grid, medical, and construction technology
- Created high-quality content, replication, and preparation of real vehicles, devices, and objects (digital twins)
- Developed driving simulations with full-motion mockups
- Built expertise in artificial intelligence since 2018, including training autonomous vehicles in virtual environments
Summary
Experienced software developer with over 15 years of professional experience in the automotive sector and deep expertise in real-time systems, computer graphics, and the development of interactive applications.
The focus is on immersive technologies and XR - from concept to implementation of complex user experiences. This also includes in-depth knowledge of AI-driven speech processing, the development of conversational interfaces, and the integration of large language models (LLMs) with interactive systems.
Skills
Programming
- C#/.net
- C/c++
- Java, Typescript
- Python
- Opengl/es, Directx
- Webgl, Three.js
- Arcore, Arkit
- Mrtk, Openxr
- Tensorflow / Pytorch
Software Engineering
- Object-oriented Programming
- Gof, Mv* Design Patterns
- Component-based Development
- Network Applications
- Game Development
- Rapid Prototyping
Computer Graphics
- Virtual/augmented Reality
- Brdf, Pbr
- Raytracing
- Shader Programming Glsl, Hlsl
- Ui/uxr
- Linear Algebra
- Render Pipelines
- 3d Modeling
- Animation
Neural Networks
- Natural Language Processing
- Language Models (Chatgpt, Bert, Etc.)
- Convesational Agents
- Cnn, Rnn, Gan, Gpt
- Model Training& Validation
Tools
- Unity
- Unreal
- Godot
- 3ds Max
- Blender
- Adobe Cs
- Visual Studio
- Rider
- Xcode
Collaboration
- Git, Svn, Perforce
- Trello
- Confluence
- Kanban
- Jira
- Scrum
Languages
German
NativeEnglish
AdvancedCertifications & licenses
Building Conversational AI Applications
NVIDIA
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