Kemal D.

Freelancer

Düsseldorf, Germany

Experience

Mar 2023 - Present
2 years 8 months

Freelancer

Phoenix Visuals / Freelancing

Sep 2022 - Feb 2023
6 months

3D Visualiser

Graphic Group Mensch & Mendien GmbH

  • 3D Visualization
  • 3D Animation
  • Unreal Engine training
Nov 2021 - Aug 2022
10 months
Munich, Germany

Game Design Student

Magnet FX München

  • 3D Modeling & Animation
  • 3D Visualization
Oct 2019 - Sep 2021
2 years

Freelancer

Phoenix 3D

  • National and international visualization projects for technical products
  • Architectural visualizations and animations of various objects
Oct 2018 - Oct 2019
1 year 1 month

Senior 3D Artist in Motion Design

PBL Milk GmbH

  • Creating high-quality renderings and animations
  • Video editing
  • Optimizing existing workflows
  • Maintaining databases
Jul 2017 - Sep 2018
1 year 3 months

Senior 3D Artist in Retail Design

Shop-Zwo

  • Professionalizing and optimizing 3Ds Max workflows
  • Maintenance and upkeep of 3D workflows
  • Database maintenance
Dec 2016 - Jun 2017
7 months

Freelancer

Phoenix 3D

  • Repair and maintenance of PC and server systems
May 2016 - Nov 2016
7 months
Cologne, Germany

Lead 3D-Artist

Hoersch & Henrich Architekten Köln

  • Team leader in 3D design
  • Architectural visualization and animation
  • Developing a 3D workflow for 3DS Max
  • Team organization and project management
Aug 2014 - Mar 2016
1 year 8 months
Düsseldorf, Germany

3D Artist in Retail Design

Maßwerk Düsseldorf

  • Creating 3D objects and textures
  • Editing in Photoshop
Apr 2012 - Jul 2014
2 years 4 months

3D Artist in Architectural Visualization

Cadman Real Estate

  • Creating 3D models and textures
  • Creating animations
Jan 2010 - Mar 2012
2 years 3 months
Düsseldorf, Germany

Game-Designer

Ubisoft Game-Studios Düsseldorf

  • Creating 3D objects for game worlds
  • Quality control of ongoing projects
  • Development of game mechanics

Summary

I am a 3D artist and graphic designer with over 15 years of experience in architectural visualization, design, and animation. My work combines technical precision with creative design – from photorealistic renderings and motion graphics to interactive real-time presentations in Unreal Engine.

I use tools like 3ds Max, Blender, and the Adobe Creative Suite to support architecture, interior, and design teams in communicating complex ideas clearly, aesthetically, and with emotional impact. My focus is on quality, storytelling, and visual impact – always aiming to bring visuals to life.

Languages

German
Native
English
Advanced
Turkish
Advanced

Education

Oct 2006 - Jun 2009
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Unreal Engine

Oct 2004 - Jun 2006

Magnet FX München

Game Design · Munich, Germany

Certifications & licenses

Class B driver's license

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