Stefan Hähnlein

Motiondesigner, 3D-Animation

Ludwigsburg, Germany

Experience

Jul 2023 - Apr 2024
10 months

Motiondesigner, 3D-Animation

IFM GmbH

  • 3D-Modellierung, 3D-Animation Architektur, Storyboard/Konzept, fotorealistische Lookentwicklung v. Oberflächen und Umgebung, Kameraanimation, Objektanimation, Logoanimation, Schnitt, Compositing
  • Technologies: 3ds max, V-Ray, After Effects, Nuke, Photoshop
Jun 2023 - Aug 2023
3 months

3D-Designer

Gerhard Braun GmbH

  • Fotorealistische Produktvisualisierung, 3D-Modellierung, Datenaufbereitung, UV-Layout, Texturkoordinaten, Texturierung und Shading (Oberflächeneigenschaften)
  • Technologies: 3ds max, V-Ray, Photoshop, Nuke, .step / fbx Daten
May 2023 - Apr 2024
1 year

3D-Designer

Appel Grafik GmbH

  • Erstellung v 3D Modellen Verpackungen, fotorealistische 3D-Renderings
  • Technologies: 3ds max, V-Ray, Illustrator, Nuke, Photoshop
Oct 2022 - Nov 2022
2 months

3D-Designer

Oragehive GmbH

  • 3D-Modellierung Automotive, Technologievisualisierung, Stock-Models, Texturierung und Shading (Oberflächeneigenschaften), 3D-Rendering, Compositing
  • Technologies: 3ds max, V-Ray, Photoshop, Nuke
Apr 2022 - Jun 2022
3 months

3D-Designer

Swabian Instruments GmbH

  • Fotorealistische 3D-Visualisierungen, Datenaufbereitung, UV-Layout und Logoplazierung, Texturkoordinaten, Darstellung von Oberflächen
  • Technologies: 3ds max, V-Ray, Photoshop, Nuke, .step / fbx Daten
Oct 2021 - Present
3 years 9 months
Stuttgart, Germany

Part Time Assistant Lecturer (Lehrbeauftragter)

Staatliche Akademie der Bildenen Künste Stuttgart

  • Introducing industrial design students to computer generated Images (CGI) - 3d product visualizati-
Sep 2021 - Jul 2022
11 months

3D Artist for Medical Illustrations and 3D-Animations

Arthrex GmbH

  • 3D-Modellierung, Lighting Rendering of 3D-Stills and explainer 3D Animations
  • Technologies: 3ds max, V-Ray, Photoshop, After Effects, .step / fbx Daten
Jul 2019 - Jun 2022
3 years

3D-Artist

Sense and Image GmbH

  • Datenaufbereitung, 3D-Assets, 3D-Modelling, Lookentwicklung, Ausleuchtung, Texturierung, UV-Koordinaten, 3D-Rendering, Compositing, Encoding, Motiondesign
  • Technologies: 3ds max, V-Ray, Nuke, Photoshop
Oct 2018 - Mar 2022
3 years 6 months

Senior 3D Artist Realtime, Part Time

d-Space GmbH

  • 3D Modeling(Highpoly+Lowpoly) + PBR Texturing for Unreal Engine (Automotive)
  • Technologies: 3ds max, Substance Painter, Unreal Engine
Jun 2018 - Aug 2018
3 months

Senior 3D Artist

Scanline VFX

  • 3D Modeling, Texturing, 3D Animation, 3D Rendering, Lighting, Compositing
  • Technologies: 3ds max, Photoshop, Vray, Nuke
Sep 2017 - Dec 2017
4 months

Senior 3D Artist

Mackevision

  • Visual Effects for Netflix (Lost in Space)
  • 3D-Modellierung, Texturing, Shading (Materialeifenschaften), 3D-Animation, 3D-Rendering, Lighting
  • Technologies: 3ds max, Photoshop, Vray, Nuke
Aug 2016 - Aug 2017
1 year 1 month

Senior 3D Artist

Scanline VFX

  • Visual Effects for feature film „Benjamin Button“
  • 3D Modeling, Texturing, 3D Animation, 3D Rendering, Lighting
  • Technologies: 3ds max, Photoshop, Vray, Nuke, Mari
Apr 2016 - May 2016
2 months

3D Generalist

Meyle-Müller GmbH

  • Fotorealistische Produktvisualisierung/3D Rendering Haushaltsgeräte (IKEA), Lighting
  • Technologies: 3ds max, Vray
Dec 2015 - Feb 2016
3 months

3D Generalist

Scanline VFX

  • 3D Modeling, Texturing, 3D Animation, 3D Rendering, Lighting
  • Technologies: 3ds max, Vray, Nuke, Photoshop
Sep 2012 - Aug 2015
3 years

Lead Digital Artist, CG Pipeline and Tool / Plugin Developement/Programming

SL-Rasch GmbH

  • Project Lead for 3D-Animation/ 3D-Print Projects
  • Look Developement, Modeling, Lighting Shading, Compositing for Full CG Movies
  • Defining workflows and Datastructures for the 3d team
  • Conception, implementation and Maintentance of the CG Pipeline (Maxscript, C#, some Python)
  • Tool / Plugin Developement and Shaderprogramming (Maxscript, C#, C++)
Mar 2012 - Sep 2012
7 months

Senior Lighting/Shading/Modeling Artist

Scanline VFX

  • Visual Effects for „Cloud Atlas“, „Snow Piercer“
  • 3D Modeling, Texturing, 3D Animation, 3D Rendering, Lighting
  • Technologies: 3ds max, Photoshop, Vray, Nuke, Mari
Dec 2011 - Jan 2012
2 months

Senior Lighting/Shading/Modeling Artist

Mackevision Media Design GmbH

  • 3D Modeling, Lighting, Shading for Mercedes M-Class, Online Car Configurator
  • Technologies: 3ds max, Vray
May 2011 - Aug 2011
4 months

Senior Lighting Shading Modeling Artist

Scanline VFX

  • Visual Effects for „Wickie auf großer Fahrt“, „Hotel Lux“
Sep 2010 - May 2011
9 months

Teamleader 3D

SL-Rasch GmbH

  • 3d Modeling, 3D Animation, Rigging, 3D Rendering, 3D Lighting, hiring 3D Artists
  • Technologies: 3ds max, VRay, Nuke, Photoshop
Mar 2008 - Present
17 years 4 months

Freelance 3D Artist

  • Creating highend 3d animation and 3d visualizations with a focus on products and technologies, clients and brands include: Bilfinger Berger, Audi, Tennet, MAN, E-On, Hugo Boss, Hyundai, Linde, Mercedes Benz, Mackevision, IKEA, Deutsche Bahn, Arthrex
  • 3D Animation, 3D Visualisation, 3D Modeling, Texturing, Rigging, 3D Lighting, 3D Rendering
  • Technologies: 3ds max, Vray, Photoshop, After Effects, Nuke, Substance Painter
Mar 2008 - Aug 2010
2 years 6 months

Digital Artist

SL-Rasch GmbH

  • 3d Modeling, 3D Animation, Rigging, 3D Rendering, 3D Lighting
  • Technologies: 3ds max, Vray, Photoshop
Sep 2007 - Feb 2008
6 months

Internship

BüroHaller

  • Interior + Exterior Architectural Visualisations Hugo Boss, 3D Modeling, Texturing, 3D Rendering
  • Technologies: 3ds max, Vray, Softimage XSI, Photoshop

Languages

German
Native
English
Advanced

Education

Oct 2005 - Jun 2009

Stuttgart Media University

Bachelor of Engineering, Audiovisual Media · Stuttgart, Germany

Oct 1995 - Jun 2004

Arnoldischule Gotha

Informatics and Math · Gotha, Germany

Oct 1991 - Jun 1995

Primary school

Ohrdruf, Germany