Stefan Hähnlein

Motion Designer, 3D Animation

Ludwigsburg, Germany

Experience

Jul 2023 - Apr 2024
10 months

Motion Designer, 3D Animation

IFM GmbH

  • 3D modeling, architectural 3D animation, storyboard/concept, photorealistic look development of surfaces and environment, camera animation, object animation, logo animation, editing, compositing
  • Technologies: 3ds Max, V-Ray, After Effects, Nuke, Photoshop
Jun 2023 - Aug 2023
3 months

3D Designer

Gerhard Braun GmbH

  • Photorealistic product visualization, 3D modeling, data preparation, UV layout, texture coordinates, texturing and shading (surface properties)
  • Technologies: 3ds Max, V-Ray, Photoshop, Nuke, .step / fbx data
May 2023 - Apr 2024
1 year

3D Designer

Appel Grafik GmbH

  • Creation of 3D packaging models, photorealistic 3D renderings
  • Technologies: 3ds Max, V-Ray, Illustrator, Nuke, Photoshop
Oct 2022 - Nov 2022
2 months

3D Designer

Oragehive GmbH

  • Automotive 3D modeling, technology visualization, stock models, texturing and shading (surface properties), 3D rendering, compositing
  • Technologies: 3ds Max, V-Ray, Photoshop, Nuke
Apr 2022 - Jun 2022
3 months

3D Designer

Swabian Instruments GmbH

  • Photorealistic 3D visualizations, data preparation, UV layout and logo placement, texture coordinates, surface representation
  • Technologies: 3ds Max, V-Ray, Photoshop, Nuke, .step / fbx data
Oct 2021 - Present
3 years 10 months
Stuttgart, Germany

Part Time Assistant Lecturer (Lehrbeauftragter)

Staatliche Akademie der Bildenen Künste Stuttgart

  • Introducing industrial design students to computer generated images (CGI) - 3D product visualization
Sep 2021 - Jul 2022
11 months

3D Artist for Medical Illustrations and 3D Animations

Arthrex GmbH

  • 3D modeling, lighting and rendering of 3D stills and explainer 3D animations
  • Technologies: 3ds Max, V-Ray, Photoshop, After Effects, .step / fbx data
Jul 2019 - Jun 2022
3 years

3D Artist

Sense and Image GmbH

  • Data preparation, 3D assets, 3D modeling, look development, lighting, texturing, UV coordinates, 3D rendering, compositing, encoding, motion design
  • Technologies: 3ds Max, V-Ray, Nuke, Photoshop
Oct 2018 - Mar 2022
3 years 6 months

Senior 3D Artist Realtime, Part Time

d-Space GmbH

  • 3D modeling (high poly + low poly) + PBR texturing for Unreal Engine (automotive)
  • Technologies: 3ds Max, Substance Painter, Unreal Engine
Jun 2018 - Aug 2018
3 months

Senior 3D Artist

Scanline VFX

  • 3D modeling, texturing, 3D animation, 3D rendering, lighting, compositing
  • Technologies: 3ds Max, Photoshop, V-Ray, Nuke
Sep 2017 - Dec 2017
4 months

Senior 3D Artist

Mackevision

  • Visual effects for Netflix (Lost in Space)
  • 3D modeling, texturing, shading (material properties), 3D animation, 3D rendering, lighting
  • Technologies: 3ds Max, Photoshop, V-Ray, Nuke
Aug 2016 - Aug 2017
1 year 1 month

Senior 3D Artist

Scanline VFX

  • Visual effects for feature film “Benjamin Button”
  • 3D modeling, texturing, 3D animation, 3D rendering, lighting
  • Technologies: 3ds Max, Photoshop, V-Ray, Nuke, Mari
Apr 2016 - May 2016
2 months

3D Generalist

Meyle-Müller GmbH

  • Photorealistic product visualization/3D rendering of household appliances (IKEA), lighting
  • Technologies: 3ds Max, V-Ray
Dec 2015 - Feb 2016
3 months

3D Generalist

Scanline VFX

  • 3D modeling, texturing, 3D animation, 3D rendering, lighting
  • Technologies: 3ds Max, V-Ray, Nuke, Photoshop
Sep 2012 - Aug 2015
3 years

Lead Digital Artist, CG Pipeline and Tool / Plugin Development/Programming

SL-Rasch GmbH

  • Project lead for 3D animation / 3D print projects
  • Look development, modeling, lighting, shading, compositing for full CG movies
  • Defining workflows and data structures for the 3D team
  • Conception, implementation and maintenance of the CG pipeline (Maxscript, C#, some Python)
  • Tool / plugin development and shader programming (Maxscript, C#, C++)
Mar 2012 - Sep 2012
7 months

Senior Lighting/Shading/Modeling Artist

Scanline VFX

  • Visual effects for “Cloud Atlas”, “Snowpiercer”
  • 3D modeling, texturing, 3D animation, 3D rendering, lighting
  • Technologies: 3ds Max, Photoshop, V-Ray, Nuke, Mari
Dec 2011 - Jan 2012
2 months

Senior Lighting/Shading/Modeling Artist

Mackevision Media Design GmbH

  • 3D modeling, lighting, shading for Mercedes M-Class online car configurator
  • Technologies: 3ds Max, V-Ray
May 2011 - Aug 2011
4 months

Senior Lighting Shading Modeling Artist

Scanline VFX

  • Visual effects for “Wickie auf großer Fahrt”, “Hotel Lux”
Sep 2010 - May 2011
9 months

Team Leader 3D

SL-Rasch GmbH

  • 3D modeling, 3D animation, rigging, 3D rendering, 3D lighting, hiring 3D artists
  • Technologies: 3ds Max, V-Ray, Nuke, Photoshop
Mar 2008 - Present
17 years 5 months

Freelance 3D Artist

  • Creating high-end 3D animation and 3D visualizations with a focus on products and technologies, clients and brands include: Bilfinger Berger, Audi, TenneT, MAN, E-On, Hugo Boss, Hyundai, Linde, Mercedes-Benz, Mackevision, IKEA, Deutsche Bahn, Arthrex
  • 3D animation, 3D visualization, 3D modeling, texturing, rigging, 3D lighting, 3D rendering
  • Technologies: 3ds Max, V-Ray, Photoshop, After Effects, Nuke, Substance Painter
Mar 2008 - Aug 2010
2 years 6 months

Digital Artist

SL-Rasch GmbH

  • 3D modeling, 3D animation, rigging, 3D rendering, 3D lighting
  • Technologies: 3ds Max, V-Ray, Photoshop
Sep 2007 - Feb 2008
6 months

Internship

BüroHaller

  • Interior + exterior architectural visualizations for Hugo Boss, 3D modeling, texturing, 3D rendering
  • Technologies: 3ds Max, V-Ray, Softimage XSI, Photoshop

Languages

German
Native
English
Advanced

Education

Oct 2005 - Jun 2009

Stuttgart Media University

Bachelor of Engineering, Audiovisual Media · Stuttgart, Germany

Oct 1995 - Jun 2004

Arnoldischule Gotha

Informatics and Mathematics · Gotha, Germany

Oct 1991 - Jun 1995

Primary school

Ohrdruf, Germany