Alexander K.

Freelancer

Graz, Austria

Experience

Jan 2023 - Dec 2024
2 years

Freelancer

Zirkonzahn

  • Feature implementation into existing software, including applications for neural networks and rendering features
  • Team size: 3 people
Jan 2020 - Dec 2025
6 years

PhD in Geometry Processing, Researcher

TU Graz

  • Development of an application to visualize and process signed distance fields and meshes in C++, OpenGL, CUDA and CGAL with PyTorch and Flask

  • Proof-of-concept development of particle swarm optimization for 2D and 3D curve reconstruction in C++ with visualizations in Python; published as SwarmCurves: Evolutionary Curve Reconstruction

  • Development of a neural network architecture for 2D curve reconstruction using inception blocks in Python and TensorFlow; published as InceptCurves: curve reconstruction using an inception network

  • Management of a Bachelor project for encoding LEGO pieces with a neural network and editing the encoding in real time using Python, TensorFlow, C++ and OpenGL; published as LatEd: A Geometric Latent Vector Editor

  • Management of a Bachelor project for 2D curve reconstruction using a genetic algorithm in Python and implementation of common Blender mesh operations in C++ to reconstruct 3D meshes; published as Genetic Subdivision Curve and Surface Reconstruction

  • Development of a neural network architecture for 2D curve reconstruction using a U-Net based architecture in Python; published in 2D B-spline Curve Reconstruction using Convolutional Auto-Encoders and Distance Fields

  • Management of the implementation of an assignment testing system for geometry processing using C++, GTest and Redis as backend and Python with Flask and TypeScript as frontend

  • Development of a 3D machine learning dataset generation tool simulating a design process using Blender mesh operations in C++ and CUDA

  • Team size: 2-3 people

Jan 2019 - Dec 2020
2 years

Programmer

K&S Engineers

  • Feature addition to a cross-application communication protocol using Google Protobuf in C++
  • Development of a Visual Basic script debugging application in C# and WPF, building upon a legacy implementation
  • Team size: 3 people
Jan 2019 - Dec 2020
2 years

Researcher

Master Thesis

  • Development of a real-time rendering pipeline for Gaussian-Product Subdivision Surfaces using C++ and a full OpenGL pipeline
  • Published in Real-Time Gaussian-Product Subdivision on the GPU
  • Team size: 2 people
Jan 2018 - Dec 2020
3 years

Junior Researcher

CrossSAVE-CH Project

  • Development of a proof-of-concept application for image inpainting and multimodal retrieval, contour extraction and ornament annotation in C++, CUDA and Qt
  • Development of an interactive web visualization tool of metadata in TypeScript
  • Team size: 6-7 people
Jan 2014 - Dec 2018
5 years

Programmer

Zirkonzahn

  • Development of a website building tool based on design templates using JavaScript, PHP and MySQL
  • Team size: 3-4 people

Summary

I am an experienced freelancer and researcher with a strong focus on geometry processing and neural network development. My work spans diverse tools and technologies, ranging from C++ and OpenGL to TensorFlow and CUDA, showcasing my ability to implement innovative features in software and research projects alike. Further, I develop usable and modern websites as a Fullstack developer.

I deliver value by solving complex challenges through adaptable coding skills and creative technical solutions. I consistently prove my ability to lead small teams in both academic and industry environments, contributing to cutting-edge advancements in rendering, curve reconstruction, and real-time graphics.

Languages

German
Native
English
Advanced
Italian
Intermediate

Education

Oct 2020 - Present

TU Graz

PHD, Geometry Processing · Geometry Processing · Graz, Austria

Oct 2017 - Jun 2020

TU Graz

Master · Graz, Austria

Oct 2014 - Jun 2017

TU Graz

Bachelor · Graz, Austria

...and 1 more
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