Oleksander Haivoronskyi
Front-End Application Developer
Experience
Front-End Application Developer
Pekarium
- Built a WebGL-based single-page trading platform for desktop web, mobile web, and iOS WebView integration.
- Engineered a custom data-visualization tool with infinite zoom, variable detail levels, and multiple rendering modes.
- Implemented custom Three.js renderers, GLSL shaders, and procedural mesh generation for real-time data.
- Designed flexible architecture supporting data from network streams and mathematical models.
- Added annotation layers, interactive chart tools, and random data simulation features.
- Collaborated with backend engineers for WebSocket-based real-time data sync.
- Integrated React Hooks, Context API, and dynamic component loading for modular UI.
- Reduced rendering latency by ~30% through memory profiling and frame budget tuning.
- Integrated Unreal WebSockets for real-time PVP communication with Node.js server.
- Built reusable combat systems and in-game debug tools to accelerate testing.
- Managed multi-environment builds and CI/CD pipelines with Docker and GitHub Actions.
- Mentored junior developers and reviewed pull requests for code quality and standards.
Lead Game Developer (Unreal Engine 4)
Monolith Mind
- Led client-side development of an online collectible card game built in UE4.
- Created the full battlefield UI and combat logic using Blueprints and C++.
- Implemented ECS pattern for modular game systems and network sync.
- Collaborated with design and art teams to integrate VFX and animations without performance drops.
- Optimized CPU/GPU bottlenecks and reduced draw calls by 25%.
- Established version-controlled pipelines using Perforce and Git.
- Delivered fully functional battle prototype within six months for QA testing.
- Coordinated cross-disciplinary workflow between Unreal and web teams.
JavaScript Game Developer
PrivateDev
- Developed a minimalistic JavaScript game engine using PIXI.js and Howler.js.
- Ported multiple gambling titles to the engine with optimized mobile and desktop performance.
- Implemented custom event bus and game loop patterns for real-time updates.
- Applied object-oriented design principles for reusability and maintainability.
- Integrated touch controls, sound management, and resource loading systems.
- Designed debugging interfaces for testing game logic and physics.
Front-End Developer
Freelance
- Delivered interactive web projects for local clients using HTML, CSS, and vanilla JavaScript.
- Created a Match-3 browser game prototype using Canvas and DOM manipulation.
- Experimented with game loops, collision detection, and render optimization.
- Implemented responsive layouts for multi-device compatibility.
Industries Experience
See where this freelancer has spent most of their professional time. Longer bars indicate deeper hands-on experience, while shorter ones reflect targeted or project-based work.
Experienced in Banking and Finance (7 years), Media and Entertainment (4 years), and Information Technology (4 years).
Business Areas Experience
The graph below provides a cumulative view of the freelancer's experience across multiple business areas, calculated from completed and active engagements. It highlights the areas where the freelancer has most frequently contributed to planning, execution, and delivery of business outcomes.
Experienced in Information Technology (13 years) and Product Development (11 years).
Summary
Software Engineer with 8 + years of experience developing high-performance applications across web, data-visualization, and game engine domains. Specialized in JavaScript (ES6 +), React, Node.js, and WebGL, with expertise in rendering optimization, scalable architecture, and interactive UI/UX.
Strong record of delivering cross-platform systems that run efficiently on desktop, mobile, and embedded devices. Passionate about clean architecture, real-time performance, and exploring the intersection of web and 3D graphics.
- Expert in React.js / Node.js / Three.js / TypeScript development
- Skilled in real-time visualization and custom shaders
- Proven ability to design and optimize complex front-end architectures
- Excellent debugging, profiling, and CI/CD automation skills
- Strong team collaboration and Agile experience
Skills
Languages
- Javascript (Es6 +)
- Typescript
- C ++
- Glsl
Frontend
- React.js
- Webgl
- Three.js
- Html5
- Css3
Graphics & Rendering
- Three.js
- Pixi.js
- Unreal Engine 4
- Game Loop Pattern
Backend
- Node.js
- Express.js
- Websockets
Tools & Systems
- Git
- Docker
- Webpack
- Figma
- Jira
- Vs Code
Databases
- Mongodb
- Postgresql
Workflow
- Agile
- Scrum
- Kanban
Testing & Optimization
- Jest
- Chrome Devtools
- Performance Profiling
Languages
Education
Donetsk National Technical University
Bachelor’s Degree in Technical Information Security (Radioelectronics) · Technical Information Security (Radioelectronics) · Donetsk, Ukraine
Profile
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