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Kornél Lehőcz

Computer Vision Algorithm Engineer (contract)

Kornél Lehőcz
Berlin, Germany

Experience

Apr 2023 - Aug 2023
5 months

Computer Vision Algorithm Engineer (contract)

Sony R&D Center, Stuttgart Laboratory 1

  • Conducted research and development in the field of large-scale 3D reconstruction
Sep 2022 - Mar 2023
7 months

Computer Vision Algorithm Engineer (contract)

Continental Tires

  • Conducted research and development in the field of real-time 3D reconstruction on iOS devices
Nov 2021 - Feb 2022
4 months

Computer Vision Algorithm Engineer (contract)

Carl Zeiss

  • Developed computer vision algorithms for an iOS app
Feb 2021 - Oct 2021
9 months
Berlin, Germany

Camera Systems Engineer (contract)

Vay Technology

  • Enhanced image quality and improved the video pipeline for an autonomous driving start-up
Feb 2021 - Jun 2021
5 months

Computer Graphics / Vision Algorithm Engineer (contract)

ISRA Vision

  • Worked on simulation using computer graphics (ray-tracing)
  • Developed image processing and computer vision algorithms for detecting car paint defects
Nov 2020 - Dec 2020
2 months
Wolfsburg, Germany

Data Scientist (contract)

MHP – A Porsche Company

  • Developed a proof of concept for detecting manufacturing errors using computer vision and deep learning
Jul 2019 - Sep 2019
3 months
Uppsala, Sweden

GPU Software Engineer (contract)

Imint Image Intelligence

  • Optimised video processing algorithms running on the GPU for lower battery usage on Android devices
Jul 2017 - Dec 2017
6 months
Uppsala, Sweden

AI Algorithm Engineer (contract)

Unibap

  • Developed a robotic grasp planning algorithm and a test and simulation environment
Sep 2016 - Mar 2017
7 months
Wuppertal, Germany

Computer Vision Algorithm Developer (contract)

Delphi Automotive

  • Worked on lane departure warning and camera calibration systems for an advanced driver assistance system (ADAS)
  • Reviewed the camera processing pipeline and made recommendations for improvements
Dec 2014 - May 2015
6 months
Kiel, Germany

Software Developer (contract)

ThyssenKrupp

  • Optimised a 3D CAD data conversion process
May 2008 - Present
17 years 10 months
Berlin, Germany

Principal Programmer

Scarab Labs

  • Created Scarab Darkroom, a digital camera raw converter and photo editor, and various Adobe Photoshop and After Effects plug-ins
  • Developed numerous image-processing algorithms, including a fast, high quality demosaic algorithm and several noise filters, among them a deep learning based approach
  • Worked on video enhancement technologies for Nvidia and Qualcomm platforms, including motion blur reduction, denoising, and super-resolution
  • Assisted companies with algorithm development, AI, optimisation, and GPU programming across industries such as automotive, imaging, consumer electronics, and industrial automation
Apr 2006 - Jul 2007
1 year 4 months
Budapest, Hungary

Programmer

Eidos Hungary

  • Programmed visual effects, fixed bugs, and optimised the engine for Battlestations: Midway
  • Developed the prototype of Battlestations: Pacific, writing shaders and implementing features such as HDR rendering and tone mapping
Sep 2005 - Mar 2006
7 months
Liverpool, United Kingdom

Graphics Programmer

Bizarre Creations

  • Developed visual effects and shaders, implemented HDR rendering, and managed post-processing effects for The Club using the company’s proprietary 3D engine
May 2003 - Jul 2005
2 years 3 months

GPU Software Engineer (contract)

T5 Labs

  • Worked on game streaming technology, developing a server-side low-latency, GPU-accelerated MPEG4 video encoder
Oct 2000 - Oct 2002
2 years 1 month
Debrecen, Hungary

3D Engine Programmer (contract)

Invictus Games

  • Wrote all Direct3D components of the 3D engine for Street Legal and created several 3ds Max plug-ins
  • Contributed to completing Invictus’s earlier game, 1NSANE

Industries Experience

See where this freelancer has spent most of their professional time. Longer bars indicate deeper hands-on experience, while shorter ones reflect targeted or project-based work.

Experienced in Information Technology (21 years), Automotive (18 years), Manufacturing (18 years), Media and Entertainment (4.5 years), Aerospace and Defense (0.5 years), and Space Exploration (0.5 years).

Information Technology
Automotive
Manufacturing
Media and Entertainment
Aerospace and Defense
Space Exploration

Business Areas Experience

The graph below provides a cumulative view of the freelancer's experience across multiple business areas, calculated from completed and active engagements. It highlights the areas where the freelancer has most frequently contributed to planning, execution, and delivery of business outcomes.

Experienced in Product Development (24 years), Information Technology (22.5 years), Research and Development (18 years), and Quality Assurance (0.5 years).

Product Development
Information Technology
Research and Development
Quality Assurance

Skills

  • I Am Fluent In C++ (20 Years Of Professional Experience) And Python.
  • I Have Excellent Knowledge Of Image Processing / Computer Vision – Classical Techniques, As Well As Deep Learning Based Approaches.
  • Broad Expertise In Artificial Intelligence And Machine Learning, With Lots Of Experience In Building And Training Deep Neural Network Models. Deep Learning Techniques Have Been Part Of My Toolbox Since 2010.
  • Significant Amount Of Gpu Programming Experience Using Direct3d, Opengl, Metal, Opencl, Cuda.
  • A Lot Of Prior Experience Working On Computer Graphics For Games – Engine Architecture, Visual Effects, Shaders (Hlsl, Glsl), And Development Of 3ds Max Plugins.
  • I Am Adept In Profiling And Optimising Code For Speed, Memory, And Power Usage.
  • I Have Experience Working In Windows, Macos, And Linux Environments, Targeting These Platforms, As Well As Mobile (Ios And Android), And Embedded Devices.
  • Familiarity With Numerous Libraries And Frameworks, Including: Opencv, Boost, Eigen, Qt, Ros, Gstreamer, Bullet Physics, Matplotlib, Numpy, Pytorch And Tensorflow.
  • Experience With The Adobe After Effects And Photoshop Sdk-s.
  • Multi-threaded Programming (Posix Threads, Windows Api, And Openmp).
  • Experience Working With Visual Studio, Vs Code, Android Studio, Pycharm, Xcode, Cmake, Docker, Git, Gitlab, Github, Jira, Intel Vtune, Snapdragon Profiler, Nvidia Nsight, And Many Other Tools.
  • Programming Experience In Other Languages, Such As Objective-c, C#, Matlab, And Assembly (X86, Arm).
  • Additional Skills: Tcp/ip Sockets, Sql, Design Patterns, Basic Html And Css.

Languages

Hungarian
Native
German
Advanced
English
Advanced
Swedish
Intermediate

Education

Oct 2002 - Jun 2007

University of Debrecen

Programmer Mathematician · Debrecen, Hungary

Profile

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Frequently asked questions

Do you have questions? Here you can find further information.

Where is Kornél based?

Kornél is based in Berlin, Germany.

What languages does Kornél speak?

Kornél speaks the following languages: Hungarian (Native), German (Advanced), English (Advanced), Swedish (Intermediate).

How many years of experience does Kornél have?

Kornél has at least 24 years of experience. During this time, Kornél has worked in at least 12 different roles and for 15 different companies. The average length of individual experience is 2 years and 7 months. Note that Kornél may not have shared all experience and actually has more experience.

What roles would Kornél be best suited for?

Based on recent experience, Kornél would be well-suited for roles such as: Computer Vision Algorithm Engineer (contract), Camera Systems Engineer (contract), Computer Graphics / Vision Algorithm Engineer (contract).

What is Kornél's latest experience?

Kornél's most recent position is Computer Vision Algorithm Engineer (contract) at Sony R&D Center, Stuttgart Laboratory 1.

What companies has Kornél worked for in recent years?

In recent years, Kornél has worked for Sony R&D Center, Stuttgart Laboratory 1, Continental Tires, Carl Zeiss, Vay Technology, and ISRA Vision.

Which industries is Kornél most experienced in?

Kornél is most experienced in industries like Information Technology (IT), Automotive, and Manufacturing. Kornél also has some experience in Media, Entertainment and Publishing, Aerospace and Defense, and Space Exploration and Travel.

Which business areas is Kornél most experienced in?

Kornél is most experienced in business areas like Product Development, Information Technology (IT), and Research and Development (R&D). Kornél also has some experience in Quality Assurance (QA).

Which industries has Kornél worked in recently?

Kornél has recently worked in industries like Information Technology (IT), Automotive, and Manufacturing.

Which business areas has Kornél worked in recently?

Kornél has recently worked in business areas like Research and Development (R&D), Product Development, and Information Technology (IT).

What is Kornél's education?

Kornél attended University of Debrecen.

What is the availability of Kornél?

Kornél is immediately available full-time for suitable projects.

What is the rate of Kornél?

Kornél's rate depends on the specific project requirements. Please use the Meet button on the profile to schedule a meeting and discuss the details.

How to hire Kornél?

To hire Kornél, click the Meet button on the profile to request a meeting and discuss your project needs.

Average rates for similar positions

Rates are based on recent contracts and do not include FRATCH margin.

1200
900
600
300
Market avg: 870-1030 €
The rates shown represent the typical market range for freelancers in this position based on recent contracts on our platform.
Actual rates may vary depending on seniority level, experience, skill specialization, project complexity, and engagement length.